Grand Theft Auto V review

Rated: 4/5*
* = with some caveats and warnings that must be brought up

So, first confession, I initially played this a few years ago on the PS3. At the time, I thought it was the best GTA game ever made. Granted, one could think that with any newly released GTA game, but I thought this was the definitive GTA game that does the title and theme justice. The first in the series to get it right, in my opinion, was GTA: San Andreas. Though I really hated how you had to button mash and do workouts and stuff to make your character stronger. GTA IV was, uh, not bad, the gameplay was solid enough, especially with the shootouts. But the storyline in that game was cliche and predictable. GTA V took the best elements of both games and removed all the shitty ones. The storyline and characters are fantastic, blending satire and legit emotion into it all, covering aspects of both gangster land, redneck country, and high class riches levels of society by having you play as one of three characters representing each. Thus you get to play as someone who represents a certain aspects of society, for better or worse. But since it’s a satire on society as a whole, not being afraid to show the cons of all three, and mostly reveling in the cons, that is what makes it so perfect. The crimes they will commit, all of which require hijacking vehicles as a bare minimum to get the job done. Not to mention it does away with all the BS workout minigames from San Andreas, improves on the storytelling aspects of GTA IV, and makes banging hookers fun again. But you still don’t get to see nudity when you’re doing that. The nudity is left strictly in the strip clubs, where you can be subject to private strip dances ala GTA IV, but no sex.

So, to rephrase that last part, there’s sex in the game, but no nudity while sex is going on. There’s nudity in the game, but not while having sex, and outside of strip clubs, the nudity is mostly relegated to man-ass. Rockstar is teasing us, aren’t they? Like how they showed the full monty with that one DLC story in GTA IV. Maybe in the next one they make we’ll be able to play as a female protagonist who isn’t shy about baring her assets. That would honestly be a bit refreshing, having a female lead in one of these games. She should be a biker. But if the sequel will turn out anything like this one, I’d expect there to be multiple characters to choose from. Well let’s see, they’ve done Russians, they’ve done black gangsters, they’ve done white gangsters, they’ve done rednecks (which deserve their own distinct classification)… Well I guess they could do a Mexican gangster, which up until now have pretty much been NPCs. They’ll also probably have some Middle Eastern guy or something, with some terrorism theme thrown in where some assholes yell “Alla Akubar!”, and one of the missions is just mowing down radical Islamic terrorists or something. But to counter-balance that, you also have a mission where you get to mow down a bunch of radical Christians, radical KKK members, radical neo-nazis, radical leftist liberals, radical right wingers, etc. Have them be done via those Rampage missions, like those ones done in this game with Trevor.

Oh yeah, the Rampage missions. Those are fun as hell. They’re mainly done via the redneck character Trevor, who has a very short temper, has some screws loose, and virtually anything can set him off. So at various points in the game some optional side missions can pop up where you can start killing off people who pissed Trevor off. For instance, he has a conversation with some rednecks at a bar, just out of the blue, he gets pissed at them and starts shooting them, and then you have to start shooting all these other rednecks which just start showing up trying to kill you. Rinse and repeat for black gangsters, Mexican gangsters, and the U.S. military. It’s a huge amount of politically incorrect fun.

So that’s Trevor’s unique character missions. As for the black gangster of the trio, Franklin, he has side missions that are all about assassinations. And about those assassination missions Franklin does. The first one that you get to do, the hotel assassination, I never was able to do the fucking thing. Both on the PS3, and PC version. There was some fucking bug in the game where the guy you are supposed to assassinate never goes outside the hotel, and you’re just waiting for-fucking-ever for it to happen. It pissed me off that I couldn’t do the mission, but thankfully the game seemed prepared for such a scenario and had countermeasures built in. If you fail a mission enough times, there is usually the option to skip it, which I did, because I didn’t have a choice. And by “skip”, I mean the game glosses over it and treats it as you you successfully pulled it off, without you actually having done anything. The game gives you the option to do that for all the side missions as far as I know. I’m positive the reason they implemented this is because they didn’t want gamers getting frustrated over a mission that is optional to do, but really this also serves as a way to bypass mission-breaking bugs in the game.

The 3 main characters are fantastic, and so are several of the side characters themselves. The dialogue is top-notch A+ class writing. I don’t think it could’ve been done any better. Trevor is one crazy psychotic sick sadistic motherfucker, whom the other characters are scared to meet, as they should be. On top of being less than rational, he has a very short temper. His special ability is all about ignoring damage for a limited time and shooting everything in slow-mo.

Michael seems to be the main central character, at least in my opinion, though the other two share as much screen time as him. But everything major tends to revolve around him. His actions usually keep the story progressing. A retired criminal who is having a hard time living the retired life and keeping away from the criminal life. Also doesn’t help that his family are spoiled rotten annoying pricks. I kept hoping he would leave them, but he doesn’t. Whatever. Special ability is shooting in slow-mo.

And then there’s Franklin, the true character living up to the GTA name, stealing cars for profit, and being a thug life gangster. But he desires more than where he’s at, and is thus willing to go along with Michael on more high-stakes heists. Special ability is driving in slow-mo for better vehicle maneuvers.

The story is all about satire of the United States and its occupants. How the main characters themselves are terrible people, the people around them are terrible, and the supposed “good guys”, from the police to the government to corporations to shop owners and such, are all terrible people. But in this fucked up little world, somehow someway, amidst all the muck, there still manages to be small slivers of goodness within everything. But they come at a point where characters have fallen so far when it comes to stealing and drugs and (mass) murder, that the only good comes from killing off guys who end up being worse than they are. Michael’s family hates him for being an uncaring asshole of a father (though he seemed reasonable to me), and for bringing danger to them through his criminal activities, yet they have a hard time living without him because they don’t know of any other way, and are too fucked up to live any other way. And even though the pacing slows at a couple points with the main missions, it never gets bogged down for too long. And there are alternate endings (like GTA IV), but any decent person knows which one to choose.

The story is better than GTA IV. The graphics and gameplay are better than GTA: San Andreas (even if this game does take place in that location). And all 3 of those are better than any GTA game prior. If you were to play any of them, this would be the one, regardless of any bugs it may contain. The only real downside to this game is the whole buying/selling of stocks. I mean, I seriously doubt many would be into that sort of thing if they’re playing a game like this. But hey, it’s there. Also gets a bit irritating how messages can clog up your in-game cell phone.

* But the other con to this game, and this is a big fucking con that everyone should know about before purchasing this game, is with the Rockstar servers themselves. I purchased this game on Steam, and when you first play it (after spending a long-ass time downloading all 66+ GB of it), you need to register with the Rockstar Games Social Club, which is required to log in each time you play the game. A sort of DRM thing, more or less. Now, theoretically, you can do offline play even with this, but it still has to detect the Rockstar servers before it allows you to play the game, which means you still need an Internet connection, even if just for a moment, before it will allow you to play the game. It’s mainly because of GTA Online, which I do not and never want to be a part of because of all the bullshit I heard goes on with it (plus they’ll ban you if you play GTA Online with a modded game). Now, this may not sound so bad, at first.

But there came a day where my PC couldn’t connect to the servers for some reason. I assumed it was a problem on my end for a while, until this problem continued for 2 days straight. At which point I did some research to find out this is not a rare occurrence. Sometimes this happens to gamers. And when it happens, there’s no way for you to get into the game to play it, not even single-player mode. And the only way to fix it is to uninstall the game, delete your folder than contains data on your Rockstar Social account, then reinstall the game, all 66+ GB of it, which takes a long-ass time. This was fucking bullshit.

So while I did eventually get it up and running again, this issue should be a disclaimer put in front of the game whenever anyone wants to buy it. I’m going to be very skeptical of any future purchases (if any) I make from Rockstar after this little stint.

Mods
Oh, right, this is a PC game, so naturally I want to see how mods can improve the experience. And they’re definitely out there. The main site to go to for mods for this game is GTA5-Mods.com. To get started, there are 2 main mods to download in preparation for everything else.

Required Mods (in order for actual mods to work that affect gameplay):
1.) Script Hook V, which comes with Native Trainer, which allows you to do some cheating in the game if you wish to fool around with it.

2.) Community Script Hook V .NET

After installing those two, then you’re usually safe for everything else, though you should always read the instructions and requirements to be sure. Anyway, here’s the mods I ended up using for my playthrough:

Recommended Mods:
1.) World of Variety. Basically gives greater variety in the people you see, the clothes they wear, and in the cars and boats that are driven around. Variety is a good thing to break up monotony. That being said, every now and again, there’s a minor glitch of a vehicle disappearing. Happened to me once immediately when I tried to get into it while the cops were chasing me. But that’s a minor bug that doesn’t happen very often.

2.) Fine-Tuned Felony & Response. Makes the cops act more intelligent and realistically.

3.) Bullet Impact. It just felt unfair how you would get shot and nothing much happened, but if you shoot someone else they could fall over or stumble for a moment. This mod fixes that, making your character react like anyone else if they get shot. It encourages more use of cover. I thought it was great, but it may make missions a little too difficult at times. It’s clear that the game wasn’t built for your character to take a pounding like this in certain places (the Rampage missions in particular). However, with a couple struggles here and there, I made it through the game with this mod. Just be warned of the increase in difficulty.

4.) Safe Cracker. Hey, now you can break open safes and get a bunch of cash rather than only stealing from cash registers. Works for me.

5.) Rob People. You aim a gun at someone, they will stand with their hands up for a moment, then drop their wallet, then run off. You pick up the wallet and get money. Brings more immersion, but it can also cause some missions to get a little buggy with this feature. But again, I was able to play the game the whole way through with this mod.

Now, those are the 5 main mods I used for my playthrough, but there are some others worth checking out after you complete all the missions in the game. That’s required because these other mods don’t work to well when playing through the game normally.

Optional Mods to use at end of the game:
1.) Open All Interiors. Opens up a lot more buildings that were previously closed off in the game. That being said, don’t mistake this for something that opens up “any and all” interiors in every single building. It doesn’t do that. It just opens up many more interiors that were previously closed off. Makes for more interesting shootouts with the cops.

And honestly, those are all the mods I’ve tried that I can recommend. There are plenty of others to choose from which I’m sure will improve the game the way you see fit. One other one I have tried which I can’t fully recommend is the Tanks Spawn at Five Stars, which means the military and their tanks and choppers come after you when you have a 5 star warrant rating. It was fun at first, but there’s 2 reasons why I don’t prefer it. 1.) It’s not realistic. 2.) The tanks are way too overpowered and way too accurate. You won’t last 10 seconds after reaching 5 stars when the tanks show up. That’s no fun.

* One other thing to mention. Last I checked, Rockstar still releases occasional updates for this game, mainly just for GTA Online. Whenever they release an update, and you have mods installed using Script Hook V, you need to either wait until Script Hook V gets an updated release which you must also download and install in order to play with the mods, or play the game for a while without the mods.

Anyway, despite the caveats, I do recommend this game. The game itself is fantastic, it’s just that Rockstar borderline fucks it up with their corporate DRM bullshit.

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