Some of you may remember in an earlier blog post how I was outraged at the alteration of card art for a game I backed on kickstarter. Outraged because I was under the impression that the art was changed due to Tristan Hall (the creator … Continue reading Revisiting the Sensitive Censorship Issue in Board Gaming.
Update This has been revisited and addressed in the following article: Revisiting the Sensitive Censorship Issue in Board Gaming. I have a bit of apologizing to do. Introduction So, background. Gloom of Kilforth is a fantasy sword & sorcery setting board game designed by Tristan Hall, a project that was successfully funded on September 27, … Continue reading Censorship!? Sensitivity!? A rant against both in Gloom of Kilforth
Preface Image from http://philosophy.stackexchange.com/questions/8384/what-exactly-do-objective-and-subjective-mean-in-contemporary-philosophy Objective (adj.): not influenced by personal feelings, interpretations, or prejudice; based on facts; unbiased -- Dictionary.com Game (noun): 1.) a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck. -- Google.com 2.) a competitive activity involving skill, chance, or endurance on … Continue reading Risk Classic Board Game Review